draw.d 266 B

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  1. module three.gl.draw;
  2. import three.common;
  3. import three.mesh;
  4. struct GlDrawElementsIndirectCommand {
  5. GLuint count;
  6. GLuint instanceCount;
  7. GLuint firstIndex;
  8. GLuint baseVertex;
  9. GLuint baseInstance;
  10. }
  11. struct GlDrawParameter {
  12. Matrix4 transformationMatrix;
  13. }