Three.d - A high performance 3D graphics engine ====== Three.d is high performance 3D graphics engine written from scratch in the D Programming Language. **It is currently not ready for any production use!** # Techniques * Data-Oriented Design [1](http://gameprogrammingpatterns.com/data-locality.html) * Approaching Zero Driver Overhead (AZDO) [1](http://www.slideshare.net/CassEveritt/approaching-zero-driver-overhead) * Tiled Deferred Rendering [1](http://dice.se/wp-content/uploads/GDC11_DX11inBF3_Public.pdf) * Virtual Textures (Megatextures) License: -------- LGPL v3 (GNU LESSER GENERAL PUBLIC LICENSE Version 3, 29 June 2007, http://www.gnu.org/licenses/lgpl.html) Links: --------