module three.init; import derelict.opengl3.gl3; import derelict.glfw3.glfw3; //import derelict.freetype.ft; import three.glfw.window; import std.stdio; import std.conv; Window initThree() { DerelictGL3.load(); DerelictGLFW3.load(); //DerelictFT.load(); //~ if(!freeTypeInit()) throw new Exception("FreeType init failed"); if(!glfwInit()) throw new Exception("GLFW init failed"); auto window = new Window("Fray", 1024, 768); try { GLVersion glVersion = DerelictGL3.reload(); writeln("Loaded OpenGL Version", to!string(glVersion)); } catch(Exception e) { writeln("exception: "~ e.msg); } return window; } void deinitThree() { glfwTerminate(); //freeTypeDeinit(); }