Zoadian
|
df7b5c9066
well it renderes now. but slooooow!
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vor 11 Jahren |
Zoadian
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71587e755b
blits one rendered frame, and then glSyncFence still failes
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vor 11 Jahren |
Zoadian
|
a331a6ab54
added ringbuffer+locking and vertex+index data upload
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vor 11 Jahren |
Zoadian
|
e911c874e9
moved things around in package hierarchy
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vor 11 Jahren |
Zoadian
|
53c4313546
debug blit gbuffers
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vor 11 Jahren |
Zoadian
|
f59c86a2d7
more code cleaned up
|
vor 11 Jahren |
Zoadian
|
f7bd4d3879
code cleaned up
|
vor 11 Jahren |
Zoadian
|
570ff59716
revised model loading code
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vor 11 Jahren |
Zoadian
|
0fe41d466f
worked an implementing an AZDO render pipeline
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vor 11 Jahren |
Zoadian
|
13279bf5af
simple geometry pass
|
vor 11 Jahren |
Zoadian
|
5b5d1c4d88
added frame counter and basic forward rendering shader code
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vor 11 Jahren |
Zoadian
|
2de9ac36f2
pass ref Window instead of Window*
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vor 11 Jahren |
Zoadian
|
68b568d80a
added window event handling
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vor 11 Jahren |
Zoadian
|
112d0a82f2
added tewakBar
|
vor 11 Jahren |
Zoadian
|
6551b9f82a
added gbuffer and model loading
|
vor 11 Jahren |
Zoadian
|
fa11b55e19
began to implement new tile deferred renderer from scratch
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vor 11 Jahren |
Zoadian
|
1e0cacd8b9
took the deferred renderer from zoadge and put it here. its not working yet,
|
vor 11 Jahren |
Zoadian
|
41090138a8
made it work with 2.67
|
vor 11 Jahren |
Zoadian
|
29241ce2be
removed usage of unique; added debug writelns
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vor 11 Jahren |
Zoadian
|
45eec489aa
test assimp model loading
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vor 11 Jahren |
Zoadian
|
19cef0a449
test derelict_extras-anttweakbar
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vor 11 Jahren |
Zoadian
|
ac715e3910
render simple triangle and make use of openGL vao + vbo + shader + shaderPipeline
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vor 11 Jahren |
Zoadian
|
57bf14fc98
* use Unique and get rid of .destroy
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vor 12 Jahren |
Zoadian
|
317400ac02
* added app.d
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vor 12 Jahren |