История коммитов

Автор SHA1 Сообщение Дата
  Zoadian f59c86a2d7 more code cleaned up 11 лет назад
  Zoadian f7bd4d3879 code cleaned up 11 лет назад
  Zoadian 570ff59716 revised model loading code 11 лет назад
  Zoadian 0fe41d466f worked an implementing an AZDO render pipeline 11 лет назад
  Zoadian 13279bf5af simple geometry pass 11 лет назад
  Zoadian 5b5d1c4d88 added frame counter and basic forward rendering shader code 11 лет назад
  Zoadian 2de9ac36f2 pass ref Window instead of Window* 11 лет назад
  Zoadian 68b568d80a added window event handling 11 лет назад
  Zoadian 112d0a82f2 added tewakBar 11 лет назад
  Zoadian 6551b9f82a added gbuffer and model loading 11 лет назад
  Zoadian fa11b55e19 began to implement new tile deferred renderer from scratch 11 лет назад
  Zoadian 1e0cacd8b9 took the deferred renderer from zoadge and put it here. its not working yet, 11 лет назад
  Zoadian 41090138a8 made it work with 2.67 11 лет назад
  Zoadian 29241ce2be removed usage of unique; added debug writelns 11 лет назад
  Zoadian 45eec489aa test assimp model loading 11 лет назад
  Zoadian 19cef0a449 test derelict_extras-anttweakbar 11 лет назад
  Zoadian ac715e3910 render simple triangle and make use of openGL vao + vbo + shader + shaderPipeline 11 лет назад
  Zoadian 57bf14fc98 * use Unique and get rid of .destroy 12 лет назад
  Zoadian 317400ac02 * added app.d 12 лет назад