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Zoadian hace 11 años
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6c46a9d846
Se han modificado 1 ficheros con 3 adiciones y 3 borrados
  1. 3 3
      source/gl/renderer.d

+ 3 - 3
source/gl/renderer.d

@@ -355,13 +355,13 @@ struct Renderer {
 			}
 		}
 		
-		// bind pipeline
+		// Bind pipeline
 		glCheck!glBindProgramPipeline(shaderPipeline.pipeline); scope(exit) glCheck!glBindProgramPipeline(0);
 		
-		// draw
+		// Draw
 		glCheck!glMultiDrawElementsIndirect(GL_TRIANGLES, toGlType!(this.indexBuffer.ValueType), cast(const void*)(curDrawCommandRingbufferIndex * GlDrawCommand.sizeof), scene.meshCount, 0);
 		
-		// lock ranges
+		// Lock ranges
 		this.vertexSyncManager.lockRange(curVertexRingbufferIndex, scene.vertexCount);
 		this.indexSyncManager.lockRange(curIndexRingbufferIndex, scene.indexCount);
 		this.drawIndirectCommandSyncManager.lockRange(curDrawCommandRingbufferIndex, scene.meshCount);