# csim A programming game. # Instructions | Command | InstSet | Mobile | Description | Failures | |--------------------|---------|--------|---------------------------------------------------------|----------| | CREATE a, b | 2 | 0 | Create a new pogram with: instSet a; b banks; c mobile | | | MOVE | 0 | 1 | Move the program one field | | | DIE | 0 | 0 | Destroy the program | | | TRANS a, b | 1 | 0 | Transfers bank a to bank b in the program in front | | | RTRANS a, b | 1 | 0 | Transfers bank afrom program in front to bank b | | | TURN a | 0 | 0 | Turn by 90°; Turn right if a >= 0 else left | | | JUMP a | 0 | 0 | Realtive jump for a instructions | | | AJUMP a | 0 | 0 | Jump to instruction a in current bank | | | BJUMP a, b | 0 | 0 | Jump to instruction b in bank a | | | SCAN #a | 1 | 0 | Scan 1 field in front.
Set a to: 0 if empty; 1 if enemy; 2 if friend | | | FARSCAN #a, #b, c | 1 | 0 | Scan n fields in front.
Set a to: 0 if empty; 1 if enemy; 2 if friend;
Set b to distance | | | SET #a, b | 0 | 0 | #a = b | | | ADD #a, b | 0 | 0 | #a = #a + b | | | SUB #a, b | 0 | 0 | #a = #a - b | | | MUL #a, b | 0 | 0 | #a = #a * b | | | DIV #a, b | 0 | 0 | #a = #a / b | | | MOD #a, b | 0 | 0 | #a = #a % b | | | MIN #a, b | 0 | 0 | #a = min(#a, b) | | | MAX #a, b | 0 | 0 | #a = max(#a, b) | | | RANDOM #a, b, c | 0 | 0 | #a = b + (rand() % (c - b + 1)) | | | IF a, b | 0 | 0 | Execute next instruction if a == b else skip it | | | IFN a, b | 0 | 0 | Execute next instruction if a != b else skip it | | | IFG a, b | 0 | 0 | Execute next instruction if a > b else skip it | | | IFL a, b | 0 | 0 | Execute next instruction if a < b else skip it | | | IFGE a, b | 0 | 0 | Execute next instruction if a >= b else skip it | | | IFLE a, b | 0 | 0 | Execute next instruction if a <= b else skip it | | | INIT a, b | 0 | 0 | Start a new task at bank a instruction b | | | BREAK | 0 | 0 | Stops other tasks, gives current task 100% | | | RESUME | 0 | 0 | Resume all other tasks suspended by SEIZE | | | SEIZE | 0 | 0 | Stops other tasks, gives current task 100% until RESUME | | | SLEEP a | 0 | 0 | Suspend current task a cycles | | | QUIT | 0 | 0 | Stops current task | |